Rim of Dead
Rim of Dead is a zombie-apocalyptic border-defence type 2D multiplayer co-op game. To play this game the host first has to create a room followed by a client that will join that room. Both the players are required all the time to play the game. If any one of the player leaves the game will not proceed.
In Rim of Dead , both the players can earns coins( separately) and can spend the coins in the shop to buy ammo for their weapons.
The players will be provided by a total of 6 guns (2 Pistols, 1 Revolver and 2 AssultRifles and 1 Submachine guns) but, the only default pistol will be having bullets in it. For the rest the player has to go to the shop to buy its respective ammo.
Both the players will have Universal Defence Health Line. If the Health bar reaches 0, the player characters will flee, followed by a GameOve pop-upr.
Each zombie has its own health points and damage points. The fat zombies will have move hps and dps. Similarly each gun will have its own damage points.
The players will be given 10 secs in hand before every zombie wave. The waves difficulty will get increased gradually. The waves are also timed for 40 secs after that all zombies on the screen will be killed automatically.
If the Universal Defence Health Line reaches less than its 50% then after each waves, it will be increased by 5%.
Status | Released |
Platforms | HTML5, Windows, Linux |
Author | ShubhroK |
Genre | Survival, Shooter |
Made with | Unity |
Tags | 2D, Multiplayer, Sci-fi, Tower Defense, Two Player, Unity, Violent, Zombies |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Multiplayer | Server-based networked multiplayer |
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bro the multiplayer doesnt work